Art by Rocca Luis César
Photography by Stéphanie Alcala
I joined the early stage of the Wizeline’s design team after graduating from the UX Academy with a public transportation project. After a couple of years working on client projects, facilitating workshops, and growing the team (both in size and processes), I joined King to work on cross games challenges.
During my time at Wizeline, among other projects, I led the user experience design on projects like a 🔑chatbot for a major home builder in the US, and mentor designers on projects like this 🔑e-Learning platform for a major game development platform. I also facilitated dozens of workshops, like an “on-boarding experience” Sprint for People Operations in-house.
At King, I lead design on topics happening across games, with a strong focus on players identity and social interactions.
I usually share back some knowledge by giving lectures and talks, providing mentorship, and by writing on Medium.